package vn.fpt.snake.entity;
import java.util.List;

import vn.fpt.snake.commons.Direction;

public class GameStatus {
	private Snake snake;
	private List<AbstractFruit> fruit;
	private Direction direct;
	private Settings settings;

	public GameStatus(){
		
	}
	
	public GameStatus(Snake snake, List<AbstractFruit> fruit, Settings settings, Direction direct){
		this.snake = snake;
		this.fruit = fruit;
		this.direct = direct;
		this.settings = settings;
	}
	
	public Snake getSnake() {
		return snake;
	}
	
	public void setSnake(Snake snake) {
		this.snake = snake;
	}
	
	public List<AbstractFruit> getFruit() {
		return fruit;
	}
	
	public void setFruit(List<AbstractFruit> fruit) {
		this.fruit = fruit;
	}
	
	public Direction getDirect() {
		return direct;
	}

	public void setDirect(Direction direct) {
		this.direct = direct;
	}
	
	public Settings getSettings() {
		return settings;
	}

	public void setSettings(Settings settings) {
		this.settings = settings;
	}

}
